OpenVDB 10.0.1
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Public Types | Public Member Functions | List of all members
DiffuseShader< Film::RGBA, SamplerType > Class Template Reference

#include <openvdb/tools/RayTracer.h>

Inheritance diagram for DiffuseShader< Film::RGBA, SamplerType >:
BaseShader

Public Types

using RayT = math::Ray< Real >
 

Public Member Functions

 DiffuseShader (const Film::RGBA &d=Film::RGBA(1.0f))
 
 DiffuseShader (const DiffuseShader &)=default
 
 ~DiffuseShader () override=default
 
Film::RGBA operator() (const Vec3R &, const Vec3R &normal, const Vec3R &rayDir) const override
 Defines the interface of the virtual function that returns a RGB color.
 
BaseShadercopy () const override
 

Member Typedef Documentation

◆ RayT

using RayT = math::Ray<Real>
inherited

Constructor & Destructor Documentation

◆ DiffuseShader() [1/2]

template<typename SamplerType >
DiffuseShader ( const Film::RGBA d = Film::RGBA(1.0f))
inline

◆ DiffuseShader() [2/2]

template<typename SamplerType >
DiffuseShader ( const DiffuseShader< Film::RGBA, SamplerType > &  )
default

◆ ~DiffuseShader()

template<typename SamplerType >
~DiffuseShader ( )
overridedefault

Member Function Documentation

◆ copy()

template<typename SamplerType >
BaseShader * copy ( ) const
inlineoverridevirtual

Implements BaseShader.

◆ operator()()

template<typename SamplerType >
Film::RGBA operator() ( const Vec3R xyz,
const Vec3R nml,
const Vec3R dir 
) const
inlineoverridevirtual

Defines the interface of the virtual function that returns a RGB color.

Parameters
xyzWorld position of the intersection point.
nmlNormal in world space at the intersection point.
dirDirection of the ray in world space.

Implements BaseShader.