31 virtual void lock(int32_t timeout = 0);
40 virtual void wait(int32_t timeout = 0);
Base class for all Lucene synchronised classes.
Definition: LuceneSync.h:15
virtual void wait(int32_t timeout=0)
Wait for signal using an optional timeout.
virtual void unlock()
Unlock this object.
virtual SynchronizePtr getSync()
Return this object synchronize lock.
virtual void notifyAll()
Notify all threads waiting for signal.
virtual void lock(int32_t timeout=0)
Lock this object using an optional timeout.
virtual LuceneSignalPtr getSignal()
Return this object signal.
virtual bool holdsLock()
Returns true if this object is currently locked by current thread.
LuceneSignalPtr objectSignal
Definition: LuceneSync.h:21
SynchronizePtr objectLock
Definition: LuceneSync.h:20
Definition: AbstractAllTermDocs.h:12
boost::shared_ptr< Synchronize > SynchronizePtr
Definition: LuceneTypes.h:552
boost::shared_ptr< LuceneSignal > LuceneSignalPtr
Definition: LuceneTypes.h:540